Special track at ACM International Conference on Information Technology for Social Good (GoodIT 2021)
9-11 September 2021, Rome, Italy
Thomas Bjørner, Aalborg University, Denmark
Antonio Origlia, University of Naples Federico II, Italy
Antonio Rodà, University of Padova, Italy
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Serious games and gamification techniques are often used to capture and maintain user’s attention, engagement, and motivation. This is particularly important when dealing with our today’s challenges. The scope of this track is to have novel papers that includes elements of gaming and gamification techniques used as approaches to solve our today’s problems and challenges. The problems and challenges could be within quality of life and well-being, social inclusion, accessibility, persuasive systems and solutions, lifestyle promotion, people with disabilities, teaching and education, social and behavior changes (e.g. global warming and climate changes, nutritional changes, and health behavior changes), physical exercise promotion (exergaming), intervention and treatment, mental health, and addiction.
This track will feature new insights, research, and practice on how to design, develop and use gamification and persuasive technologies to create serious games and applications to improve individuals’ Quality of Life (QoL) and behavior, with a particular focus on people with disabilities.
The track targets researchers, doctoral students, practitioners and other people interested in presenting, discussing, reflecting and networking on central themes associated with the development and use of serious games and applications to help solving our today’s problems and challenges. Papers on both theoretical aspects and design method of gamification techniques and serious games are welcomed, as well as system prototypes and novel evaluation methods. In addition, the track welcomes full research, work in progress papers and educational cases.
Accepted papers will be included in the ACM Digital Library. Special issues associated to the conference are being organized. Selected papers will be invited to submit an extended version to those journals.
Submission deadline: June 6, 2021
Notification of acceptance: June 22, 2021
Camera Ready: July 10, 2021